Glitch (2015) Season 01

March 31, 2015


Working with Scott Zero at Chroma Media to create Carlo's "reverse resurrection" scene in episode 1 of Netflix/ABC's Glitch.

I sculpted, rigged and animated the arms. Then with a little Houdini magic I fractured the geometry into chunks and passed the deforming pieces into simulation.


The same was done for the face but I was able to get a little time with James Monarski to run a quick photogrammetry scan of his face. Using the scan as a base for the model was a great help.

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